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Here are the new features and enhancements found in VRED 2020.3 products:
Custom Python Module - Provided access to Python services from custom Python modules. Two examples were added to the example folder to demonstrate how to work with custom modules.
importExampleModule.py
shows how to import your own modules.exampleModule.py
is a simple module that uses the old and new python interface.The new Python services interfaces can now be used in this modules, which was not possible before. For example, now it is possible to call vrSessionService.isConnected()
inside a module.
Parallel import of PLMXML referenced parts - Enabled a more efficient parallel import of parts referenced by a PLMXML file, when using an external XYZtoOsb converter like AtfToOsg.exe.
Referenced Clones - Improved working with cloned references. VRED now supports selective actions for cloned references. Use the Unshare option, found in the Reference Editor Edit context menu, to reset a cloned smart reference to an Unsaved status, breaking the cloning link, so actions can be applied to the newly changed unsaved smart references.
List reloading - Added to the Reference List view columns of the Reference Editor.
Render Summary - At the bottom of the Render Settings module, above the three buttons, you will find more information about what will be rendered, such as the total number of images and renders.
Ungrouped Variant Sets - When ungrouped variant sets are dragged from the Variant Sets module to the Variant Sets section of Render Settings, they will be grouped under the same parent node, named ungrouped
. This treats all ungrouped nodes as if they belong to one group to simplify deleting, dragging and dropping, and selecting/deselecting.
Search Bar and Filter View - Added the Search field to the Variant Sets module to find specific variant sets. Enter a string in the field and/or click to use the Filter and its menu options and/or .
Preset Render Settings Menu - In Render Settings, click Presets to display a context menu for saving, reloading, editing, and restoring default rendering settings.
Switch material export - Enabled export of multiple switch materials to Alias.
Import source - Enabled the Import dialog for re-importing source files.
Merge Material - Added Merge Materials for CAD import to the Import File(s) dialog Global Scene Options.
Reference Behavior drop-down - Moved the Reference Behavior drop-down menu from File Specific Options to Global Scene Options. Use the options to determine what happens to references upon import.
Third-party material icons - Added icons for third-party material types to the Materials tree view to easily identify different and more complex multi-materials. OCS materials are identified with , Substance with , and X-Rite with .
Smart reference links from source references - Provided a way to create smart reference links from the corresponding source references to directly use already converted VPB files as smart references.
Non-smart and unsaved smart filters - Added options to the Reference Editor Filter to search for a source reference without a smart and for only unsaved smart references.
X-Rite SprectraLight QC - Added the X-Rite SpectraLight QC environment to the Asset Manager's Environment tab and installer.
Oculus Rift S - The Oculus Rifts S controllers are now displayed correctly.
Regex - Added regex examples for changing the numeric, alphanumeric, and date revision numbers, as well as folder name structure used for revision monitoring.
ATF converter - Added Converter Output Format to the FileIO Preferences for setting either VPB or OSB as the ATF converter write format.
Smart persistence - When source references are updated and (Re)Import Selected is clicked, determine what data is transferred, such as materials, transformations (including transform variants), object animation (but not clip animations), and touch sensors.