Enable Raytracing
- Click
.
When raytracing is on, the indicator
is enabled beside the
Toggle Raytracing menu item and on the main toolbar.
- Select
.
- Select a level of downscaling to speed up interaction time, as necessary.
Enable Rendering
- Click
to toggle Rendering on and off.
When rendering is on, the indicator
is enabled beside the Rendering menu item and on the main toolbar.
- Optional: From the
Visualization menu, select a rendering type.
Adjust Stereo Settings
- Click
.
- Select a stereo option.
Use Backplates
To add a backplate to the scene:
- Click
.
- Select an image file to use as the backplate.
- To toggle the backplate display, click
.
Use Realtime Antialiasing
Anti-aliasing is a smoothing calculation that builds up the look of surfaces, materials and textures. Use anti-aliasing options to give surfaces a more realistic appearance, but be aware that frame rate might be affected.
- Click
.
- Select one of the available options; in raytracing mode, different levels of samples per pixel are applied.
- Off: No antialiasing is used
- Low: Four samples per pixel
- Medium: Eight samples per pixel
- High: 16 samples per pixel
- Ultra High: 32 samples per pixel
Adjust Advanced OpenGL Settings
- Click
.
- Choose from the available options.