The File menu contains commands to load, import, and save data. It also provides presets to optimize the scene. All file-related import and export settings are located in the VRED preferences.
Creates a new, empty scene. The current scene closes.
Opens files. A dialog box opens where you can select one or more files to open.
ASC Dental Geometry: *.asc
FHS Geometry: *.fhs
JT Scene: *.jt
PLM XML: *.plmxml
Compressed Files: *.gz, *.gzip
Cosmo3D/Optimizer Geometry: *.csb
Deltagen Geometry: *.rtx
Geomview Geometry: *.off
OpenSG ASCII Geometry: *.osg
OpenSG Binary Geometry: *.osb
ProENGINEER Render Geometry: *.slp
Python Script: *.py
StereoLithography Geometry: *.stl, *.stla, *.stlb
VRED Project Binary: *.vpb
VRED Project File: *.vpf
VRED Essentials Project Binary: *.vpe
Maya ASCII: *.ma
Maya Binary: *.mb
CATIA V4: *.model, *.mdl, *.session, *.exp, *.dlv, *.dlv3, *.dlv4
CATIA V5: *.catpart, *.catproduct, *.cgr
Autocad: *.dxf, *.dwg
ProE/Granite: *.prt, *.asm, *.neu, *.g
IGES: *.igs, *.iges
STEP: *.stp, *.step
Inventor: *.ip, *.iam
OpenInventor: *.iv
Studio: *.wire
SolidWorks: *.sldprt, *.sldasm)
NX: *.prt
3ds Max: *.3ds
CINEMA 4D Scene: *.c4d
FBX Scene: *.fbx
Rhinoceros: *.3dm
VRML Geometry: *.vrml, *.wrl
Wavefront Geometry: *.obj
Opens the file browser where you can select a file to add to the current scene. The file is added to the scenegraph as a child of the selected node. If there is no node selected in the scene graph, the objects are added as children of the root node. All objects of any added file are grouped in a group node. Imported files are marked green in the scene graph.
When merging projects, viewpoints are preserved.
Saves the current scene in a file using a supported VRED file format.
VRED Essentials Project Binary: .vpe
VRED Project Binary: .vpb
VRED Project File: .vpf
To write other file types, use File » Export.
Saves the file. The file browser opens where you can select the location, file type, and name of the file. If no file ending is entered, the file is saved in the VRED native file type VPB.
By default, VRED supports writing the following file types:
VRED Essentials Project Binary: .vpe
VRED Project Binary: .vpb
VRED Project File: .vpf
To write other file types, choose File » Export.
VRED supports the storage of ICC color profiles in project data to ensure consistency during the workflow and between devices used regarding color management. Storing color profiles guarantees the colors visible on your workstation are the same as on your private computer.
With the import function, more file types and meta information can be added to the scene.
Rendering Meta Data: Images rendered with VRED (.png, .jpg, .tif) contain Scene settings embedded as meta data in the renderinRendering Meta Datag. These settings are applied to the loaded scene.
Cosmo Binary: Cosmo3D/Optimizer Geometry .csb, Deltagen Geometry .rtx, Deltagen Animations .wrl, Deltagen Variants .xml
PLM XML: Imports product structure files with .plmxml file format.
Render Jobs: Imports jobs from Render module to the current scene. (XML Render Queue Description .xml)
Sequences: Imports arrangements from Sequencer module to the current scene (XML Sequencer Description .xml).
A sequence setup for the sequencer module can be added to the scene.
Variants: Imports variants from Variants and Vsets module to the current scene (XML Variant Description .xml). A variant setup for the Variants and VariantSets module can be added to the scene.
The export function allows the export of the scene geometry, images, sequencer batches, and variants.
Scene: Allows exportation of the scene in different data types. The default setting is *.vpb. Other supported types are as follows:
VRML Geometry: .vrml .wrl
Wavefront Geometry: .obj
VRED Essentials Project Binary: .vpe
FBX Scene: .fbx
Maya® ASCII: .ma
Maya® Binary: .mb
Maya® Scene: .ma .mb .wire
FHS Geometry: .fhs
PovRay: .pov
OpenSG ASCII Geometry: .osg
OpenSG Binary Geometry: .osb
ProENGINEER Render Geometry: .slp
Python Script: .py
StereoLithography Geometry: .stl .stla .stlb
VRED Project Binary: .vpb
VRED Project File: .vpf
Selected: Allows exportation of the selection in different data types. The default setting is *..
Switched Geometry: Exports switched geometry data (*.osb).
CubeImages: A dialog box appears where the location for saving the CubeImage can be selected. CubeImage render settings can be set in the Preferences Editor.
Render Jobs: Exports jobs from Render module to the current scene. (XML Render Queue Description .xml)
Snapshot: Exports a snapshot of the viewport to the snapshot folder located in preferences.
Sequences: All sequences set in the sequencer module are in a separate xml file.
Variants: All variants and variants sets are in a separate xml file.
VRML animations can be added to the scene. Precondition is that the animated objects exist in the file.
Optimizes the scene to improve performance. Rendering speeds up while memory usage lowers after optimization. The three available algorithms are as follows:
Optimize Geometries: Optimizes the geometry structure.
Optimize/Share Geometries: Optimizes the geometry structure and tries to share duplicate geometries.
Merge/Optimize/Share Geometries: Changes the scene graph structure to achieve maximum optimization.
Quits the application.
Refer to Render Settings » File Output » Meta Data for detailed information on this topic.