To make a plane cut

Applies to 2020.2 Update and later

Split meshes into halves

During a plane cut, you define the cutting plane first. Then you can adjust the cutting scope ("all" or "selected parts only"), if needed, and select any required additional options that modify the surfaces after cutting.

Define where to cut

There are two ways to set up a plane cut:

Using the clip planes

  1. Move the clip planes so that at least one of them intersects with the parts to cut. There are multiple ways to specify the clip plane position:
    • Move the sliders.
    • Enter a numerical value into the input fields. The numbers set here are absolute and refer to the whole buildroom.
    • Right-click the slider of the desired axis, choose Set cut in X, Y, or Z, depending on the clicked slider, and then click on the part to set that plane to the clicked position.
  2. Optional: In the context area, set the dropdown selection to Cut all parts or Cut only selected parts to match your desired behavior.
  3. Enter cutting by clicking the Plane Cut button in the context area, or choosing Modify > Cut > Plane cut from the main menu.

Placement modes

  1. Enter cutting by clicking the Plane Cut button in the context area, or choosing Modify > Cut > Plane cut from the main menu.
  2. Create cutting plane by 3 points: Click on three positions on a mesh surface through which the plane should go.
    Tip: The cutting plane is generated when you release the mouse click from placing the final point, the cut plane is created. To see a preview of the plane keep the mouse button held down for the last point. The center of the plane is placed at the same location as the final point.
  3. Create cutting plane tangential to surface: Click on a single location on a mesh surface. This places the cutting plane flatly onto the location (the triangle) that you clicked.
  4. Create cutting plane vertical to surface: Click on a single location on a mesh surface. This places the cutting plane vertically onto the location (the triangle) that you clicked.
    Note: The initial orientation of the plane around the vertical (the normal) of the selected triangle is dependent on your current camera orientation. You can still adjust it further.
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Optional: Adjust at what angle and how wide to cut

If the plane is already in the right position, you can proceed to cutting. If not, adjust the plane using any of these methods:

Rotation and size

The cutting plane cuts at any angle you require.

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Optional: Specify the behavior during cutting

Netfabb's cutting does not only insert new border edges to split meshes, you can also choose how to proceed with the newly generated halves.

To learn more about the switches and options to customize cutting, consult the Cutting Reference.

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Perform the cut

In the context view, click Cut.

This cone frustum has been cut in half.

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