Surf. Luminance

Returns the part of a lit surface and the degree of light it receives from lights in the scene.

Where the object is lit by light sources, the textures appear.

Where the object is not lit, such as polygons facing away from the light sources or in the shadow, the textures do not appear.

Find this utility in the Create tab (see Create tab).

To use this utility, see Use the Surf. Luminance utility.