Retopologize a mesh with Quad Draw

Retopology lets you generate clean, new topology based on the features of a reference surface. You can retopologize meshes, including triangulated meshes imported from other applications, using the Quad Draw Tool.

To retopologize a mesh using the Quad Draw Tool

  1. Set a reference mesh: snap the Quad Draw tool to the mesh you want to retopologize.
  2. Open the Quad Draw Tool by doing one of the following:
    • From the Tools section of the Modeling Toolkit window, click .
    • From the main menu bar, select Mesh Tools > Quad Draw.
    • From the marking menu, select Quad Draw Tool. (To open the marking menu, Shift + right-click in the scene.)
  3. Drop dots: define vertices.
  4. Create polygons: make quads and fill triangular shaped holes.
  5. Refine polygons: clean up your new topology.
  6. When finished, click again to exit the tool.
    Tip: You can press Y to reactivate the Quad Draw Tool after switching to another tool.