PEDIT (Command)

Edits polylines, objects to be joined to polylines, and related objects.

Find

Common uses for PEDIT include joining 2D polylines, converting lines and arcs into 2D polylines, and converting polylines into curves that approximate B-splines (spline-fit polylines).

Different prompts are displayed, depending on the type of object you select to edit.

If you select a line, arc, or spline, you are prompted to convert that object to a polyline. Several system variables affect this conversion. The PLINECONVERTMODE system variable determines whether the polylines are created with linear or arc segments. When the PEDITACCEPTsystem variable is set to 1, this prompt is suppressed, and the selected object is automatically converted to a polyline. The DELOBJ system variable determines whether the original geometry is retained or removed.

The following prompts are displayed.

Select polyline
Specifies a single polyline to work on.
  • Object selected is not a polyline. Do you want to turn it into one? Displayed if the object you select is not a polyline. Enter y to convert the object to a polyline or n to clear the selection.
  • Specify a precision. Displayed if you select a spline and are converting it to a polyline. The precision value determines how accurately the resulting polyline is fit to the source spline. Enter an integer between 0 and 99.
    Note: A high precision value might cause slower performance.
Multiple
Specifies that you want to select more than one object.
  • Convert lines, arcs, and splines to polylines? Displayed if any of the objects you select is a line, arc, or spline. Enter y to convert the objects to a polyline or n to clear the selection.
  • Specify a precision for spline conversion. Displayed if any of the objects you select is a spline and you are converting them to polylines. The precision value determines how accurately the resulting polyline is fit to the source spline. Enter an integer between 0 and 99. The entered precision value affects all splines in the selection set.