Use this menu option to create a mesh of the composite relief. This is made up of a series of triangle facets that represent a closed 3D shape. Three-point co-ordinates and a direction describe each facet.
Note: The
Create Triangle Mesh
button on the
Make and
Model toolbars is a shortcut for this menu option.
To create a mesh from the composite relief:
- Select
Relief > Export > Create Triangle Mesh or click
. The
Create Triangle Mesh panel is displayed.
- Choose an option from the
Triangulation method list.
- If you selected
Optimise Triangles in the
Triangulation method list, enter the
Tolerance you want to use to control the number of triangles created.
- Specify if and how a back face is created in the triangle mesh. Select:
- If you selected
Optimise Triangles in the
Triangulation method list and you intend to wrap the resulting mesh around a curved surface:
- Select
Limit Triangle size.
- Click the
Limit length in list, followed by the option for the axes along which you limit the length of each triangle. Select:
both directions to limit the length of each triangle along both the X and Y axis.
X direction to limit the length of each triangle along the X axis only.
Y direction to limit the length of each triangle along the Y axis only.
- In the
Maximum side length box, enter a value, greater than zero, to specify the maximum length of the sides in each triangle.
- To smooth the triangles in the resulting mesh:
- In the
Advanced area, select
Smooth shading.
- In the
Smooth angle box, specify the angle of each triangle.
Note: You can also smooth a mesh directly from the Project Tree using the
Smooth option in the context menu displayed by right-clicking a 3D object item. When using this method, an angle of 17 degrees is always used.
- Click
Create to create the mesh according to your chosen settings. In the
Result area, the volume of the mesh and the number of triangles created are displayed.
Note: If there are no relief layers currently visible in the 3D view, a message dialog is displayed warning that the mesh has not been generated. Click
OK to close the message dialog. A second message dialog is displayed warning that the mesh has not been created.
- In the
Result
area, click the
Drawing Mode list, followed by the option you want to use when rendering the mesh in the 3D view. Select:
- Wireframe to view the mesh as a wireframe image. Triangles viewed from the front are shown in blue, while triangles viewed from the back are shown in red.
- Shaded to view the mesh as a shaded image. The
Modelling Default shading options are used, unless you have changed them using the
Lights and Material page.
- To calculate the approximate weight of the piece after the manufacturing process:
- In the
Weight area, click the
Material list, followed by the material in which you intend to manufacture the piece.
- Enter the estimated shrinkage in volume as a percentage in the
Shrinkage box.
The approximate weight displayed below the
Shrinkage box is updated.
- To save the mesh:
- In the
Export area, click
Save to display the
Export Mesh As dialog.
- Navigate to the location on your computer in which you want to save the mesh.
- Enter a
File name.
- Click the
Save as type list, followed by the file type in which you want to save the mesh.
- If you selected to save to an
.obj file, choose whether to save as a
Triangle Mesh or as a
Quadrangle Mesh.
- Click
Save to close the dialog and save the mesh.
- If you are working on a model within a project, and want to add the mesh to the project as a 3D object:
- In the
Assembly area, enter a
Name.
- Click
Add to Project. A message confirms the mesh has been added to the project.
- Click
OK to close the message. An assembly
item and 3D object
item are created beneath the root
Assembly
item in the Project Tree.