What's New in 3ds Max 2022.3 Update

The 3ds Max 2022.3 update features enhancements to Pipeline Integration, the introduction of Per-Viewport Filtering, and additional improvements to better the overall user experience. For technical details, please see the release notes.

Highlights for Update 3

Pipeline Integration

3ds Max's Pipeline Integration capabilities have been updated to make it easy for studios to configure the software so artists can seamlessly switch between tasks that require uniquely configured environments, including project settings, user preferences, scripts and plug-ins.

Per-Viewport Filtering

You can now access Per-Viewport filtering from the viewport menu or a dedicated icon. You can also use Shift+K to toggle on and off the viewport filter. Each viewport's settings can be set independently from one another, giving you the flexibility to display what you need in a given viewport. Per-Viewport filtering does not affect the scene or renderer.

Advanced Wood in OSL

The Advanced Wood Open Shading Language (OSL) has been designed to match the accurate appearance of many common wood types, such as maple, walnut, and oak. Delivering a rich and vibrant result that is easy to configure, displays beautifully in the viewport and in any OSL compatible renderer, Advanced Wood OSL can also be baked to a custom bitmap texture using 3ds Max's Bake to Texture feature.

Viewport Lag from High Polling Gaming Mouse Devices

To improve the user experience, we have resolved an issue where the viewport performance in Standard or High Quality mode would be affected by the high polling rate from gaming mouse devices.

Smart Extrude

Enhancements have been made to the new partial overlap support of Smart Extrude to aid you in producing cleaner and more improved results. With Smart Extrude, you can now cut across multiple edge bodies on the same mesh, while additional support has been added for cutting through non-planar poly and ngon faces, enabling more complex modeling actions to be performed than ever before.

Scene File Save Performance

Continuing upon our work from the previous 3ds Max release, we have further optimized the File Save system to provide an additional 25 percent boost in efficiency.

What else is new?

Arnold Enhancements

The Tonemap Imager now supports Look-up Tables (LUT) mode, which enables artists to apply LUT files in any format supported by OCIOv2.

Arnold lights also now have new defaults that give better first render results, along with sticky settings that allows you to create lights with the same setting as the light previously created.

Recovery of Orphaned Layers

When loading or merging a scene into 3ds Max 2022.3, orphaned layers and objects with no parent layers are now automatically recovered and can be interacted with once again.

Objects from orphaned layers named "0" with no parent layer are now moved to layer "0" of the current scene. Other orphaned layers will have "_Recovered_" attached to their name and will now be added to the current scene's Layer Manager. Additional underscores may be attached to the name to make each layer name unique.

Symmetry Modifier

To make the results of the Symmetry modifier even more accurate, a new "Slice Cleanup Threshold" spinner has been added to the "Slice Along Mirror" option in 3ds Max 2022.3. This threshold will allow you to further control the cleanup of vertices that are in close proximity to one another along the cutting plane before the Symmetry action takes place.

Unwrap UVW Modifier

The Unfold3D Peel action has been refined in the Unwrap UVW modifier to reduce UV distortions.

An additional method has also been exposed to MAXScript. This enables packing commands to operate with the Unfold3D algorithm, which will help in automation and tools development.

Chamfer Modifier

The Chamfer modifier's "Limit Affects" functionality has been updated to generate improved results on non-planar faces and non-collinear chamfered edges.

Occlude Selection

Occlude selection marquee (box) selection actions can now be performed on the Poly component in the Editable Poly and Edit Poly modifier.

Auto-Expand Selection

Auto-Expand Selection in Explorers is now off by default to improve artists' productivity by allowing them to set up separate views of their data through hierarchical representation in Explorers and spatial organization in the viewport.

Show Selection Range

Show Selection Range in the Time Slider configuration is now on by default, making it easier to quickly scale the range of a selected set of keys.

LookAt Constraints Viewline Length

To assist animators who are working with complex rigs, the "Viewline Length Absolute" option of the LookAt Constraint are now set to "off" by default, and the "Viewline Length" is also set to 0. Both of these user requested changes will help reduce the viewport clutter and provide a better quality of life overall for animators in 3ds Max.

SketchUp 2021

SketchUp 2021 is now supported in 3ds Max 2022.3, allowing users to successfully import SketchUp 2021 models into the software where they can continue to model and render the asset.

Installation from Hidden Folders

3ds Max 2022.3 now supports being installed and launched from a hidden folder, enabling the software to be more easily deployed.

Software Security Enhancements

To further harden 3ds Max against potential malicious scripts embedded in scene files, when Safe Scene Script Execution is enabled, these scripts are prevented from writing to folders that represent the 3ds Max and plug-in package installations and user-defined script and plug-in paths.