Material Editor

The Material Editor provides functions to create and edit materials and maps.

Materials create greater realism in a scene. A material describes how an object reflects or transmits light. Material properties work hand-in-hand with light properties; shading or rendering combine the two, simulating how the object would look in a real-world setting.

You apply materials to individual objects or selection sets; a single scene can contain many different materials.

There are two interfaces to the Material Editor: