Quadify Mesh Modifier

The Quadify Mesh modifier converts the object structure to quadrilateral polygons whose relative size you specify. This capability helps to produce rounded edges when combined with MeshSmooth.

Left: Original object

Right: After applying Quadify Mesh and MeshSmooth modifiers

Interface

Quad Size %

The approximate size of each quadrilateral relative to the size of the object. The smaller this value, the more quads will result.

Left: Original object

Center: Quad Size %=8.0

Right: Quad Size %=4.0