Using Autodesk Revit for Modeling, 3ds Max for Rendering

This tutorial is intended for those who want to take designs created in Autodesk Revit and add professional rendering effects in 3ds Max.

To share it with 3ds Max, you export Revit data as an FBX file. This format is preferable to others (such as DWG), because it can include scene metadata as well as geometry, material, and lighting information.

In 3ds Max, you can either import the FBX file, or use File Link Manager to maintain a live link with the project in Revit. This gives you the opportunity to update the scene in 3ds Max after you use Revit to edit the scene. This tutorial demonstrates the File Link technique.

The beach house in a Revit view

In 3ds Max, you can use materials, lighting tools, and cameras to create photorealistic renderings based on the Revit model.

Interior of the beach house rendered in 3ds Max

In this tutorial, you will learn how to:

Skill level: Intermediate

Time to complete: 1 1/2 hours

Note: The time-to-complete estimate does not take into account the time required to render the images of scenes you develop in this tutorial.

Preparation for This Tutorial