Merci d'avoir téléchargé Autodesk® Mudbox® 2018.1 Update.
Ce fichier Readme contient les informations les plus récentes concernant l'installation de Mudbox. Nous vous recommandons de lire l'intégralité de ce document avant de procéder à l'installation de Mudbox 2018.1 Update. Vous pouvez l'enregistrer sur votre disque dur ou l'imprimer pour pouvoir le consulter ultérieurement.
ID de défaut | Description |
---|---|
MDBX-653 | Horizontal randomization does not produce symmetrical results |
MDBX-680 | Stencil thumbnail display gets corrupted when switching image file using Import |
MDBX-766 | The thumbnail of default VDM stencil is wrong in tray |
MDBX-1587 | When 3ds Max hotkeys are selected, Mudbox should zoom in and out in same way as Max |
MDBX-1617 | Object List window scrolls to the right automatically |
MDBX-1708 | Sculpt layer Mask brush does not respect Freeze |
MDBX-1773 | Hotkeys 1 through 9 do not correspond to last tool panel touched |
MDBX-2025 | Artifacts appear in 3D curve after subdividing the mixed mesh |
MDBX-2214 | Painting mesh with local symmetry active crashes Mudbox |
MDBX-3334 | Gigatexel is always processing, even with images off |
MDBX-3529 | Tiling plane can't be sculpted after you flip it |
MDBX-3667 | Sculpt layers at different subdivision levels are not flipping correctly, leading to crashes |
MDBX-3943 | Mudbox stops responding or becomes slow while importing some FBX files |
MDBX-4011 | Cannot compile most of the SDK examples because of QHash |
MDBX-4027 | Cannot undo flipped curves if created on lower subdivision levels |
MDBX-4235 | Grab brush doesn't produce correct results on objects with multiple shells when using Surface or Volume Falloff |
MDBX-4415 | While painting with symmetry on the X axis, using Shift to smudge fails on other side |
MDBX-4457 | Creating mirrored joints along local axis for n-sided meshes crashes Mudbox |
MDBX-4485 | Undoing/redoing manual retopology crashes Mudbox |
MDBX-4648 | Undoing color adjustments crashes Mudbox |
MDBX-4687 | Stamp image cannot be reset in Sculpt tool properties |
MDBX-4699 | Undoing the deletion of a light crashes Mudbox |
MDBX-4740 | Making a mesh symmetrical crashes Mudbox |
MDBX-4742 | Opening attached file and resaving as a new file, then reopening will crash Mudbox. |
MDBX-4798 | Mudbox crashes while opening attached OBJ file |
MDBX-4870 | Hovering over corrupted areas of a mesh crashes Mudbox |
MDBX-4872 | Mudbox crashes after undoing flipped and posed mesh |
MDBX-4898 | Object list's Information column's data should be presented in a cleaner way |
MDBX-5252 | Selecting Windows > Properties > Geometry/Material shows a brush dialog if there is no mesh in the scene. |
MDBX-5267 | No progress bars show in status bar when merging or duplicating layers |
MDBX-5269 | Mudbox crashes after deleting flattened mesh and then undo/redo |
MDBX-5331 | Two undos required to undo Deselect All |
MDBX-5391 | Tiling plane does not function correctly after save and reopen |
MDBX-5440 | Tangent Space Vector Displacement Map is not accurate |
MDBX-5684 | Freeze brush does not tile |
MDBX-5734 | Normal map extraction produces bad results |
MDBX-5745 | Brush Properties: Falloff section should be placed above Advanced section |
MDBX-5746 | FOV is not the same value for a custom camera after you export/import camera via FBX |
MDBX-5809 | Painting on front-facing polygons shows the stroke on back-facing polygons |
MDBX-5840 | Ptex files with embedded meshes replace object name with file path |
MDBX-5847 | Grab brush doesn't work properly when mirrored and dragged over a different mesh |
MDBX-5861 | Bad results for edge bleed for single vertex connecting two faces |
MDBX-5889 | Symmetrical painting performance is slow |
MDBX-5961 | Some thin lines appear on mesh after VDM extraction |
MDBX-6057 | Opening attached file will crash Mudbox |
MDBX-6087 | Twisting a surface using the Grab brush with symmetry produces undesired results |
MDBX-6095 | Mudbox crashes when an object has partial or no UVs, and Flood from Camera is used |
MDBX-6104 | Internal 16-bit conversion of 8-bit PNG layers gives a darker result after each save |
MDBX-6121 | Creating a joint in the mesh near other joints crashes Mudbox |
MDBX-6127 | Erase brush's Flood function doesn't work after undo |
MDBX-6138 | Artefacts in map extraction when mesh has n-sided faces |
MDBX-6143 | If object is selected, freezing transforms produces double transforms |
MDBX-6172 | Wacom tablet Mouse mode does not work properly |
MDBX-6173 | Send to: existing layer is not blended after the mesh is updated |
MDBX-6176 | Sending objects from 3ds Max to Mudbox makes camera and viewcube appear wrong |
MDBX-6182 | Undoing sculpt strokes crashes Mudbox |
MDBX-6192 | Symmetry and randomize create paint artefacts |
MDBX-6208 | Dragging and dropping layers does not work in Mudbox 2017 |
MDBX-6210 | Merge Visible merges Layer Groups |
MDBX-6216 | Can't undo the creation, deletion, or changing of subdivision levels |
MDBX-6243 | Toggling the visibility of a sculpt layer created by Sculpt Using Map corrupts the mesh |
MDBX-6247 | Wrong result when flipping meshes |
MDBX-6249 | Painting with a stamp does not produce a symmetrical result when camera is tilted |
MDBX-6258 | Pinch error with non-uniformly scaled objects |
MDBX-6261 | Displacement map is incorrect if meshes are transformed |
MDBX-6264 | Modelers need to know when to use Subdivision or Ray Casting locate methods for map extractions |
MDBX-6277 | Crash when deleting extraction map operation |
MDBX-6290 | Mesh is distorted after undoing flip pose |
MDBX-6304 | Bits per-channel output ignores setting |
MDBX-6306 | Delete key does not work on MAC OSX |
MDBX-6308 | Using Smear brush on transformed meshes results in incorrect direction of vertex movement |
MDBX-6330 | Using Undo/Redo twice after Flipping distorts mesh |
MDBX-6332 | Mesh disappears after pressing delete + undo |
MDBX-6362 | Normal maps discrepancy between menu and pop-up window |
MDBX-6389 | Selecting Paint or Sculpt tool while curve is selected crashes Mudbox |
MDBX-6413 | Smooth Target UVs can lead to artifacts on the extracted maps |
MDBX-6420 | Edge bleeding is insufficient when smooth UV is on |
Pour obtenir des instructions complètes sur la désinstallation et l'installation de ce produit, reportez-vous à la rubrique Aide à l'installation de Mudbox.
Pour en savoir plus sur les nouvelles fonctionnalités de cette version, reportez-vous à la rubrique Aide de Mudbox.
Pour obtenir la documentation et les ressources complètes, reportez-vous à la rubrique www.autodesk.com/mudbox-documentation-fra.
Pour obtenir la liste du matériel certifié pour exécuter Maya, y compris les cartes graphiques, reportez-vous à la rubrique Matériel certifié par Autodesk.
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