With the RPM command-line utility, you can use either the -i flag or the -ivh flag to install the programs. The -ivh flag provides you with more information during the installation.
To install Maya on Linux using the RPM utility
The packages you see will be similar to the following, where # indicates the specific package numbers.
Package name | Description | Required |
---|---|---|
Maya2016_64-2016.0-#.x86_64.rpm |
Maya for Linux |
Yes |
adlmapps11-11.0.15-0.x86_64.rpm |
Autodesk licensing |
Yes |
adlmflexnetclient-11.0.15-0.x86_64.rpm |
Autodesk stand-alone licensing |
Only for stand-alone licensing |
adlmflexnetserver-11.0.15-0.x86_64.rpm |
License server tools (for network licensing) |
No |
rpm -ivh Maya2016_64-2016.0-#.x86_64.rpm adlmapps11-11.0.15-0.x86_64.rpm adlmflexnetclient-11.0.15-0.x86_64.rpm
rpm -ivh --force Maya2016_64-2016.0-#.x86_64.rpm adlmapps11-11.0.15-0.x86_64.rpm adlmflexnetclient-11.0.15-0.x86_64.rpm
By default, the License.env file is located in the /usr/autodesk/maya2016/bin/ directory.
MAYA_LICENSE_METHOD=standalone
MAYA_LICENSE_METHOD=network
If you're using a network license, you must also do the following:
SERVER <licenseserver> 0
USE_SERVER
where <licenseserver> is the host name or IP address of your license server.
Maya 2016 adds the required libXm.so.3 library to the Maya lib directory as part of its standard install, so installing the openMotif runtime rpm is not required.
glxinfo | less
For example, the following output shows that direct rendering is enabled, and the OpenGL information shows an expected driver (not Mesa):
... name of display: :0.0 display: :0 screen: 0 direct rendering: Yes server glx vendor string: NVIDIA Corporation server glx version string: 1.4 server glx extensions: ... client glx vendor string: NVIDIA Corporation client glx version string: 1.4 client glx extensions: OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: Quadro FX 1600M/PCIe/SSE2 OpenGL version string: 3.3.0 NVIDIA 313.09 OpenGL shading language version string: 3.30 NVIDIA via Cg compiler ...
yum install glx-utils
to install.
export LD_LIBRARY_PATH=/opt/Autodesk/Adlm/R11/lib64/
/usr/autodesk/maya2016-x64/bin/adlmreg -i S <productKey1> <productKey2> 2016.0.0.F <serialNum> /var/opt/Autodesk/Adlm/Maya2016/MayaConfig.pit
/usr/autodesk/maya2016-x64/bin/adlmreg -i N <productKey1> <productKey2> 2016.0.0.F <serialNum> /var/opt/Autodesk/Adlm/Maya2016/MayaConfig.pit
For example:
/usr/autodesk/maya2016-x64/bin/adlmreg -i S 657F1 657F1 2016.0.0.F 000-00000000 /var/opt/Autodesk/Adlm/Maya2016/MayaConfig.pit
This step updates the product information .pit file, which you can copy to other machines that have the same configuration if you are installing many instances of Maya.
These commands return a Registration succeeded message, and you can now run Maya using your stand-alone or network license.